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Tuesday, January 31, 2012

Sentry Thumbnails - First Pass



This is my first pass at the sentry's design. I'll be making a few more for good measure.

-David

Monday, January 30, 2012

New Mech Thumbnails



Starting designs on new mech. Here are the thumbnails. However, last meeting we discussed production time. Not sure about the feasibility of adding a wholly new character in the game, so we are gonna try for iterations on the original via different armor bits. Additionally, a new enemy type will be in the works: a camera sentry. I'll give those a pass as well.

-David

UDK Texture Test

Test screenshot of the mech's updated texture. Already seeing where I could improve. Damage spots could be placed in better locations and some kind of grime could be added in some places.


-David

Thursday, December 15, 2011

Thursday, October 27, 2011

Update

Sorry for dropping off the radar. Got crazy busy a with few projects. But here's my update. Test model is built and rigged. Although not required, I was able to put on a temporary texture for the December Demo Day. Designs for the mech are still being revised and this model will be replaced, but its good enough to showcase "proof of concept" and will make the process for the final build much easier. Further, because of this model's modular design, the level designers will implement various parts of the model into the final level.

Wednesday, October 19, 2011

Weapon Concepts

David, if you can tell me if there's one you like, I will work on fleshing out that concept further for this week. Time: 3 hours.

Monday, October 17, 2011

Scanner issues

I have been encountering some scanning problems, I will scan in the work I did this week as soon as I get it worked out. I worked about 8 hours this week.

sorry!